NBI: Blogging Tips!

Hiya folks! Remember me? I’ve been a bit absent from things lately. Real life has yanked me back into it’s sphere with it’s slimy tentacles, and is flailing me about at the moment. I’ve been trying to DPS it down as quickly as I can, but I think I need a few gear upgrades. Which, coincidentally, I’ll get if I can get these down. Sound familiar?

So! Blogging Tips! I have a few. :)

Naming your Blog: Think long-term on this. When I first started blogging, I was playing World of Warcraft, and as I was trying to think of a good name, I remembered the pet name that some of my guildies called me… Battle Priestess. It was a fantastic blog name, and very successful – until I stopped playing WoW for a while, and moved into other games. Then it just didn’t seem to fit anymore – I wasn’t playing a priest, and for some reason the “Battle” part seemed too closely tied to Blizzard’s Battle.net. I waffled about for a while, and briefly tried making different blogs for different games – which was a terrible idea, I might add. Eventually I decided to make the complete switch to Wild Boar Inn as a multi-gaming blog, which so far has worked out nicely. Still, I had built up so much traffic & so many links and just a lot of publicity overall for Battle Priestess, and I still hate that I lost that history. So try not to tie the blog name too closely to your class, race, or game of choice. You may one day decide to play a different game or a different class, and you may end up kicking yourself.

Blogging Schedule: Don’t feel obligated to post something every single day. Some folks will say that you should post every day to drive your traffic up, and I get that. Still, I think it’s better to wait until you really have a topic that’s burning a hole in your soul and needs to be articulated – even if that only happens once every 1-2 weeks. Your overall blog quality will be better, and speaking of me personally as a reader, I’d much rather see quality over quantity. Most of the best bloggers in the gaming circle can post quality articles every single day, but they’ve also been doing this for years. When you’re new, take it easy on yourself, don’t feel like you have to post something just to post.

Leave of Absence: If you need to take a break for a while, by all means do so! Just post and let folks know about it and when to expect you back – that way you won’t get removed from blogrolls and readers for inactivity. This is something I need to work on myself.

Theme/Template Design:

  • Chances are you’re running off of Blogger or WordPress.com. Both have a ton of pre-set themes you can choose from, and… well, some are better than others. Try to pick one that’s not super-busy, bright, or features loud colors. People may be reading your blog while at work, so a plainer theme on a white background works best for this. With this blog I tend to use busy background images, but the body of the blog is white so that the window can be resized and all that imagery goes away.
  • Stay away from super-fancy fonts for the actual posts; a fancy font for the header is fine. Don’t go super-large or super-small on the post fonts either.
  • Make sure that you have a Search box near the top of the page. If your theme doesn’t have this, it can likely be added through a widget.
  • Also make sure that you have links to your RSS feed, Twitter/G+, email, and any other social media that you use. Make it easy for people to get in touch with you! There are a ton of free-to-use icons that you can get for this – just google “free social media icons”.
  • A blogroll is also nice to have, both so that you can recommend blogs to your readers and so that you can trade links with other bloggers.
  • Finally – if you’re going to put images in your sidebar, it’s nice if you resize them to all be the same width. It’ll look more polished and less distracting. If you don’t have Photoshop, you can get the less expensive Photoshop Elements, or even use the free open-source software called Gimp to do so.

Find Your Voice: Every blogger has their own voice, their own personality, their own point-of-view. As a matter of fact, I’d say that if you were given 5 blog posts on the same topic by 5 different well-known bloggers, you could probably guess which blogger wrote each one just by reading them. You don’t want to copy your favorite blogger’s voice, it just won’t come across right. My suggestion is to write like you speak. Sometimes it even helps to record yourself speaking about a topic like you were talking to a friend about it, and then use that as the basis of your post. Your voice will come in time, and you’ll soon settle into a style that works for you. Don’t sweat it too much, just let it happen naturally. You may find that over time, your writing style will change – and that’s not a bad thing. Let it evolve and grow.

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Mists of Pandaria Log-On Music

You already know that I’m a bit of a music fiend when it comes to World of Warcraft, so seeing this come through from MMO-Champion just made my day.

 

It obviously has that soothing, calming Pandaria flavor for the first 30 seconds or so… but after that, the original classic theme is in the house! This makes me a very happy Panda indeed!

The rest of the piece is nice, it blends Pandaria-themed music with a few old favorites representing old Azeroth, and clocks in at 8 minutes long in total. That’s shorter than the Wrath of the Lich King main title (just under 9 minutes) and the whopper of a Cataclysm main title (just over 12 minutes), but really I think it’s fine. They hit all the major themes – Azeroth, Pandaria, and the conflict between Horde and Alliance, and the way that they blended the different pieces makes it feel new and fresh without completely losing sight of what Warcraft IS.

Lets hope that bodes well for the actual expansion.

 

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Time for the Newbie Blogger Initiative!

It’s May 1st, and that means it’s time for the Newbie Blogger Initiative, or NBI for the acronymically-inclined! The Wild Boar Inn is a proud sponsor blog this year, and I’m so excited about participating as a sponsor blog for the event.

Syp from Bio Break has coordinated this fantastic event for us this month. If you enjoy reading gaming blogs and think it might be fun to start one yourself, you’re in for a treat. Over 70 established gaming bloggers have agreed to participate this year, so this is your chance to learn from some of the best bloggers in the community.

Here’s how it will work:

During the month of May, all of the sponsor blogs will write about advice, tips, and tricks for starting and maintaining your own gaming blog. All of these advice articles will be collected into one list at the NBI website so that you can easily check all of them out as the month progresses. We’ll also be available on the NBI forums so that we can get to know the new bloggers, answer questions, and give specific advice when needed.

All you need to do as a new blogger is to register at the NBI website as a newbie blogger and start your blog using whatever blogging platform you prefer. You can have a blog dedicated to one particular game or a general gaming blog, with any kind of niche you like. If you have any questions on how to start a blog or if you need advice, ask away on the NBI forums, we’ll be there to help!

From that point forward, we’ll be cheering you on! What you as a new blogger will get out of this, in addition to the advice articles, is an immediate audience for your blog, additional blog traffic, and links to your blog throughout the blogging community. It’s a best-case scenario for starting a gaming blog, and we love hearing new voices, so it’s a win-win situation all-around!

And if starting a blog is something that you’ve always thought about doing, let me encourage you to give it a try, at least during the month of May, to see how you like it. You don’t have to be a former English major or a freelance writer in order to blog, and you don’t have to blog every day. The only real prerequisite is having a passion (and opinions! opinions are good!) about gaming. Syp encouraged me to give it a shot two years ago, and not only has it been a wonderful creative outlet, but I’ve met so many wonderful people in the gaming community through blogging. It’s totally worth it!

I want to meet you next! So head on over to the NBI forums, get registered, and get started! Cheers!

NBI Sponsor Blogs: Games and Geekery, The Wild Boar Inn, MMO Fallout, Tastes Like Battle Chicken, Grimnir’s Grudge, Roll One Hundred, Dragonchasers, Ardwulf’s Lair, Inventory Full, Jaded Alt, Ark’s Ark, Tremayne’s Law, Blog de la Burro, Just One MMOre, DocHoliday’s MMO Saloon, High Latency Life, MMO Gamer Chick, Skycandy, Nomnom.info, Hunter’s Insight, Life is a Mind Bending Puzzle, Berath’s Brain Burps, Epic Slant, Bullet Points, Professor Beej, Journeys with Jaye, Screaming Monkeys, Welcome to Spinksville, Vicarious Existence, Casual is as Casual Does, Star Shadow, I Have Touched The Sky, The Ancient Gaming Noob, Just One More Unlock, A Ding World, Yeebo Fernbottom’s MMO Love In, Stropp’s World, Kill Ten Rats, The Jedi Gambit, Beau Hindman, Blue Kae, Gankalicious, Live Like a Nerd, Casual Stroll to Mordor, Tish Tosh Tesh, Casting a Shaddoe, A Green Mushroom, ALT:ernative, Parallel Context, ETCmmo, Avatars of Steel, Tales of the Aggronaut, West Karana, Contains Moderate Peril, The Stories of O, Levelcapped, LOTRO Fashion, Mr. Meh’s Supplication, Malchome’s Mind/Restokin, Nerdy Bookahs, T.R. Red Skies, Wadstomp, Scary Worlds, will update as more sponsors are added!

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Gaming Update!

Howdy friends! It’s been a while since my last post, as I’ve been busily studying away and it’s cut into my blogging time. However gaming has still been happening as I’ve been able to squeeze it in, so let see what’s going on!

Wurm:

Things have been busy in Wurm. My most notable accomplishment has been getting my animal husbandry skill to 50, which then led to this:

Finally, after months of working on AH, my first home-bred 5 speed trait horse! It was a little brown foal, and a day or two later, a second foal with the same traits was born from a different pair of horses, this time a female. They’ll make a great breeding pair for the future, and I should have more 5-speed trait foals born soon as well.

I also hit 50 tailoring, so I’ve been busily churning out sails and meditation rugs when I’m not busy with the horses. I also managed to catch a wild boar the other day and penned it in next to (what else?) the Wild Boar Inn. He just needs to be fed a bit of meat each day, and he should be good to go.

I bought some excellent dyes in various colors from a fellow player and started coloring the lamps at Avonlea Bay, so now at night the place lights up in shades of green, red, and purple. It’s pretty! As my husband gets more lamps made, we’ll just keep adding them until it’s all lit up like a Christmas tree. Right now the current color scheme reminds me a bit of Mardi Gras.

We’ve been having fun with creature spawns in the area – sometime in the last week or two we got both a troll and a goblin spawn in the area, so we’ve been organizing hunting parties to make the woods a bit safer. The highlight was taking out a champion troll last week – it took four of us plus the strategic use of some tower guards, but we got him!

Sometime soon I should hit level 7 on the meditation Path of Love, which means I’ll be able to enchant grass for my livestock, which will be very helpful. Can’t wait!

WoW:

I’ve been spending most of my WoW time leveling Archaeology. It’s been a bit grindy, but hey, I’m used to grindy these days, and I managed to get a neat little pet (Voodoo Figurine) and a novelty item, Ancient Amber, which of course locks you into a block of amber for five minutes. As a friend said last night, perhaps sometime in the future they’ll be able to extract my DNA and bring me back. Maybe they’ll even put me in a theme park!

Also, Children’s Week started yesterday. For those of you that follow the World Event achievements, Children’s Week also has the controversial achievement School of Hard Knocks. Non-PvPers hate it, and PvPers hate all the non-PvPers in their battlegrounds trying to get the achievement, so it’s not necessarily a pleasant week. I managed to get that achievement by the skin of my teeth a couple of years ago on a different character, and I after that I swore that I would never, ever do it again, so I’m skipping it this year. Since rumor has it that achievements are supposedly going to be account-wide with Mists of Pandaria, I’m putting all my eggs in that basket and hoping that it’ll be a mute point anyway.

GW2:

Since everybody and his brother has been playing the beta, I should address it here. No, I haven’t yet pre-purchased it. I already know that I’m going to play it, so I’m avoiding the beta at all costs. While I enjoy betas, I have a tendency to overplay them, which I think leads to burnout at launch. Instead, I’m sitting this one out and trying to stay away from the hype for now, and at launch, I’ll just go into it completely fresh. I did the same with SWTOR, and while it wasn’t really the game for me in the long run, I was completely surprised at how much I did enjoy it. I will say that from what I’m hearing so far, GW2 sounds like it’ll be a solid game, and probably much more my cup of tea than SWTOR ever was.

That’s all for now! Tomorrow is the beginning of a very special blogging event, so stay tuned for tomorrow’s post!

 

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Picture of the Day

Two pandarens, one horde, one alliance, switch over into pandaren language mode and apparently this is the result. Om. Nom nom nom.

Most likely a placeholder, but part of me wishes it stays as-is.

~Source

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Developers Appreciation Week: Wurm Online

Yesterday was a crazy day in Wurm Online. It was patch day! It seems like patches are coming more and more frequently these days, which is a very good thing. In the recent weeks we’ve seen an updated crafting system, new graphics and features, and quality-of-life tweaks; these patches seem to be coming at a lightning-speed rate compared to last year. One of the nifty things that was added yesterday was new crop graphics – now all crops have their own unique looks, and you can actually see the crops change as they go through their life cycles. Cotton is my favorite so far, though I love having strawberry fields now.

So today, as part of Developers Appreciation Week, I’m going to give a shout-out to Rolf and the other developers, artists, and the GM/Community team at Code Club AB. For a very long time, Rolf was the only paid developer for Wurm, but in the past year he’s added a Client Developer (Haradur) and a Lead Art Developer (Wox). There is a team of other volunteer developers, artists and web gurus as well – Dashiva, Budda, Zcul, Cryptik, Wollschaf, Saytheb, Saroman, Kinoss, Egal, and Gurubear – all incredibly talented folks that love the game and provide their services to make the game a better experience for all of us.

I’m still amazed that Wurm Online is largely developed and managed by one person and such a small team. When I first started playing Wurm, coming from the world of AAA MMOs, huge budgets, and enormous development teams, it was easy at first to see all of the faults of a smaller indie MMO. Animations were lacking. The graphics looked like they were stuck in the early 2000s. The UI was really strange and unintuitive at first. But, once I really started playing and discovered that they truly are designing something completely different than your ordinary, run-of-the-mill MMO, it all becomes clear. Sure, animations could use some work (and are being worked on as we speak!), but it’s not about shiny graphics, really. It’s about imagination, cooperative play, and carving out your own little space in the world.

One thing that I love about the Wurm Online dev team is that they really do try to involve the players in the development of the game. New art concepts are posted before they are implemented, to get feedback and suggestions, and yes, some concepts have been changed based on player feedback. New features and system redesigns are often pitched to the players for ideas and suggestions, and those ideas are very often implemented into the final design. The whole process has a bit of a homegrown and grassroots feel to it, and it is a wonderful thing to, as a player, be able to talk directly to the dev team regarding new features. In March, there was a Wurm Meetup in Amsterdam, and Rolf and the team showed up to hang out with the players. Lots of great suggestions were brought up directly to the team during this meetup, the majority of which were implemented in-game about a week after the meeting.

I would be remiss if I did not also mention the Wurm GMs. These volunteers are very passionate about Wurm and the players – they absolutely want everyone to have a wonderful experience in-game and do their best to assist players quickly and efficiently, in what is often a thankless job that requires them to selflessly take time away from their own playtime. These guys and gals are the ones that grease the wheels (so to speak) by taking care of glitches and in-game issues, and Wurm would be a much harsher and more frustrating place if they weren’t there.

So here’s to Rolf and the entire Wurm Online team. Thank you for all the blood, sweat, and tears that you pour into this little online world that we get to explore and inhabit, and thank you for the creativity and for daring to do something completely different than the accepted norm. Thank you also for being so open to the players and taking our feedback into consideration – it IS noticed and appreciated. Cheers!

*In the interest of full disclosure, yes, I am a Community Assistant for Wurm Online, which entails assisting new players and answering questions in the Help channel. These are my sole personal opinions, and not in any way endorsed by Code Club AB.

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She Works Hard for the Money

Yesterday was a good day in Wurm.

Like so many sandbox MMOs, the economy is what in many ways makes Wurm tick. Sure, you can play without making items to barter or sell, but given the huge variety, complexity, and admittedly unforgiving grind of skills in Wurm, most players get a little experience in almost everything but choose to specialize in one or two skills. It works out well for the most part – just like in the real world, people barter or trade for items that they need for convenience.

The Wurm economy tends to fluctuate. Some crafters are steadily busy, others have business that’s more cyclical. Prices too can move up and down depending on the server, what players are playing on each server, how many skilled players are trying to corner the market, and even the time of day. Since Wurm has so many players across the globe, the community members present on any given server may be drastically different between 8pm and 8am. Peak times don’t really exist in Wurm – the population is fairly consistent at all times of day or night, though the players are usually different.

The two skills that I focus primarily on are Animal Husbandry and Tailoring, and the combination of the two works out nicely. AH is a nice “set it and forget it” skill. I groom all of my animals once or twice a day to improve my skill level, check for new foals, and mate any pairs that need mating. The skill itself takes a long time to level, even when using sleep bonus, and it goes through cycles as far as actually selling the offspring. I can go for several weeks without selling any horses – and then suddenly I have a multitude of customers that are buying out the stalls. Of course, AH is a tricky beast as well – if you sell breeding pairs, those customers are likely going to be breeding their own horses from that point forward, so repeat business isn’t all that common.

Tailoring on the other hand is fairly steady. Sheets and sails are consistent sellers, as long as I can keep them on my merchant. My margins are lower on tailoring items, but it’s a nice trickle of income.

Still, there are dry spells, and then there are times when it seems like everybody and his cousin needs items. Last night was the latter. By the time all was said & done, I had sold 10 horses and 4 sails in one night, which is huge and REALLY unusual. I spent most of the night doing deliveries around the server and juggling too many PMs to count, but I also almost made enough in one night to pay the upkeep on our deeds for a month. But more than the monetary gains, it felt really, really good to see these skills that I’ve worked on for so long finally start being useful. I can actually make things that are desired by other players, and while I don’t intend on ever being “rich” in Wurm or setting specific monetary goals, it’s nice to know that I can contribute to the server economy now.

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